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Microsoft Corporation
Senior Designer
Posted
1 week 3 days ago

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Job Description

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The Windows and Devices Design Studio is looking for a Senior Designer to join our team. In this role, you will create breakthrough experiences for Windows customers to find and engage with the experiences they need most. You will be solving some of the toughest operating system problems in delightful ways, driving customer love for 1 billion Windows customers. Collaborating with a world-class cross-functional team, you will work with product owners to simplify complex problems within business, technology, and experience constraints into compelling customer driven design solutions. This is an opportunity for someone who is excited in growing and applying their expertise in product design. Microsoft's mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond. Required/Minimum Qualifications: * Bachelor's Degree in Industrial Design, Product Design, Human Computer Interaction, User Experience, Interaction Design, or related field AND 5+ years experience working in product or service design * OR Master's Degree in Industrial Design, Product Design, Human Computer Interaction, User Experience, Interaction Design, or related field AND 4+ years experience working in product or service design * OR equivalent experience Preferred Qualifications: * 6+ years of experience in design discipline for consumer product experiences and experience shipping products in a product/software environment * Exprience with an iterative design process and human centered design * Proficiency with Figma, Adobe XD, Illustrator, Photoshop (or equivalent design tools) * Experience or willing to learn front-end development skills (HTML, CSS, JavaScript), or other prototyping tools * Compelling visual, verbal, and written skills and the ability to present your work to peers across disciplines * Ability to synthesize design solutions from ambiguous concepts * Knowledge of groundbreaking applications and the latest UX metaphors and desire to keep learning * Portfolio showcasing work experience on web and/or application design showing how you applied your skills to solve customer needs. Product Design IC4 - The typical base pay range for this role across the U.S. is USD $117,200 - $229,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $153,600 - $250,200 per year. Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay Microsoft will accept applications for the role until September 10, 2024 Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form. Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work. * Creating beautiful, impactful, and innovative product designs. * Working with a diverse and talented team of designers, product managers, and engineers to build quality, reliable, inclusive, and accessible experiences that run on 1 billion devices. * Presenting your design concepts to leadership and taking part in product decisions advocating for the prioritization of human centered design changes * Participating in design brainstorms and work sessions. * Mentoring other designers to be better creators * Activating culture change, invest in your own and others' growth, mentor team members, and advocate for a customer driven mindset and help create a diverse and inclusive work environment.

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