Posted
4 days ago
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Job Description
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Responsibilities:
Job Description
Working with scientists to research and develop advanced techniques in the following topics:
* 3D geometric learning,
* Re-meshing and UV optimization,
* Physically-based animation and simulation
* Machine learning for computer graphics
* Motion planning in virtual city
* Character locomotion and control
* realistic image synthesis and real-time rendering techniques
* Researching and developing tools and pipelines to facilitate the use of technologies in the game development environment
Requirements:
* Strong coding skills in one of following programming languages: C++, python, TensorFlow/Torch
* Solid knowledge in calculus, linear algebra, basic numerical analysis
* A strong sense of responsibility and good communication skills
Plus:
* Graduate students in a master or Ph.D. level program
* Publications on computer graphics/vision, machine learning, and robotics
* Familiarity with game engine, graphics APIs, and GPU programming
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